

I worked on a the project is a small 7-people team. Even though the original product was first released on Gear VR, then on Oculus Go and Oculus Rift, we had the opportunity to expand on this already successful experience​ with an additional mechanic and a complete visual update in view of the release of the Meta Quest.
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During development, I was the only one fulltime Game Designer on the project. I was responsible for designing various systems we wanted to add to the game to provide a better 6DoF VR experience, such as:
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Dual Wield Mechanics
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Immersive Pickup Spawns
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Melee Weapons
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6DoF Interactions (dodging and deflecting)
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Inventory Rework
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Combos Multipliers
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Improving and extending the onboarding experience
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Rebalancing all levels to accommodate the new features





DROP DEAD: Dual Strike Edition is a thrilling FPS action adventure story told across three chapters. You're the last agent alive able to stop Dr Monday and save the world! Slay the zombie hordes using a high-tech visor, insane gadgets & an arsenal of Z-shredding weapons. Team up with former CIA operative Billy-Bob and his daughter Celia-Jane as you delve deep into the true madness of Dr Monday’s nefarious schemes of world domination!
Alongside impressive firepower, get up close and personal with the zombie horde with melee weapons! Hack off limbs & hurl axes at the shuffling undead. Deflect spitter slime with baseball bats & hit a zombie head for a home run! Wield two weapons at once. Double the firepower, double the damage!
Team up with a friend in horde mode & hold back the undead together!